![]() ![]() ![]() Reinhardt will regenerate lost barrier Health after a few seconds of not activating Barrier Field. The barrier has its own separate Health pool, and Barrier Field is disabled if the barrier's Health drops to 0. It can be activated by pressing and holding down the secondary fire button. Barrier Field: The Barrier Field is a powerful, rectangular barrier that Reinhardt carries like a shield, blocking most projectiles and bullets that hit it.This can be used to cause environmental kills. Rocket Hammer is strong enough to knock enemies back depending on which direction the hammer is being swung especially when they are airborne.Reinhardt does not have a normal quick melee attack like other heroes. Although this is a melee weapon, the range is greater than a normal quick melee attack.Due to the lingering hitbox, Rocket Hammer can be swung in 360 degrees by rotating Reinhardt mid-attack, striking everyone in a 10 meter diameter rather than a 5 meter cone.Look for opportunities where you can hit more than one enemy with the Rocket Hammer to maximize its effectiveness. The damage from this hammer is significant, so don't be afraid to start swinging when close to an enemy.Pressing the primary fire button causes Reinhardt to swing the hammer, dealing damage to all enemies in a cone in front of Reinhardt. Rocket Hammer: Reinhardt's primary weapon.The price he pays for all of this is that he is almost solely restricted to fighting at short range, having only a single, infrequent ranged attack. While largely defense-oriented, Reinhardt can be a deadly offensive threat as well thanks to the high damage of his Rocket Hammer and ability to crush enemies against a wall with Charge. Reinhardt is the sturdiest of the Tanks, boasting high base Health and a massive barrier that allows him to protect himself and his team from harm. Multiplier to base aim sensitivity during Barrier Field.Ĭharge deactivates when player presses the button again.Ĭharge deactivates when player stops holding the button.Ĭancel text UI element is displayed to the left of the crosshair. Relative aim sensitivity during Barrier Field Movement is relative to Reinhardt's facing direction. Movement during free look (hold Primary Fire during barrier) is relative to the camera's facing direction. Movement relative to camera during barrier free look Activating Earthshatter will also interrupt an active pull.īarrier Field deactivates when player stops holding the button.īarrier Field deactivates when player presses the button again. Life Grip cannot be used on Reinhardt while he is casting Earthshatter. ![]()
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